Voting Systems - Electing Leaders
Getting the general public's input on how a country should be run is a fundamental tenet of democracy. This has to be done in a way that is both systematic and able to be considered fair, which is difficult to achieve without incorporating voting in some
Getting the general public's input on how a country should be run is a fundamental tenet of democracy. This has to be done in a way that is both systematic and able to be considered fair, which is difficult to achieve without incorporating voting in some way, shape or form.
Perhaps in very small groups, consensus building can be used to bypass the need for voting, but as groups of people get larger, the number of possible disagreements to resolve and compromises required to reach consensus grow rapidly. This is one of the reasons why teams within a company are generally recommended to be smaller than 20 people, with 5-7 often being considered ideal.
Given that no country is this small, the need to implement a system of voting is something of an inevitability. Unfortunately, there are many ways in which voting systems can introduce issues that stand in the way of the democratic process. Issues such as gerrymandering, hyper-partisanship and voter apathy are often a direct result of the system that is used.
Without consensus building being strictly required, voting introduces the risk of Tyrrany of the Majority. Judicial systems are therefore a critical component of modern democracies, which serve to protect minority voices, but it is an imperfect system - there is no rule of law that cannot be replaced by a large enough majority. In the end though, even a consensus based system in a tiny community isn't immune to this - a large enough majority that is sufficiently well coordinated could just decline to find a consensus, and kick out the minority (or worse).
With this caveat established as unavoidable however, there are still a great many other issues evident in the voting systems of most modern democracies that should be able to be improved upon.
Different Purposes
Quite apart from voting methods themselves, there are four very different purposes for which voting can be used:
Leaders (Presidential/Gubernatorial Systems)
People voting for the leader of a nation, state, department or entity
These are "single seat" positions - there may be multiple people running for the office, but only one can win any particular office
Referenda (Direct Democracy)
People voting directly on specific issues or laws
Can be yes/no questions, or a choice of more options depending on the approach
Representatives (Representative Democracy/Parliamentary Systems)
People voting for representatives to pursue their interests in the corridors of power
The combination of politicians that are appointed are supposed to be in some way representative of the population
Procedures (Intra-governmental decision making)
Politicians within a representative democracy use voting to decide on issues and to pass laws
Although on the face of it, these four purposes could be considered very similar (and indeed are treated similarly in most democracies), they each encounter very different issues. If we are to try to improve on existing approaches, it will be worth separating them out, and considering each of them on its own.
In this post, I shall focus on the first of these, with the other three following in posts of their own.
Electing Leaders
Electing someone to a single, stand-alone office such as a president or a governor is usually is a fairly common goal and as such, much ink has been spilled over the best way to do this.
Unlike with representatives, the stand-alone nature of the office makes certain potential pitfalls very simple to avoid. To implement a system for something like a presidential election that manifests any kind of gerrymandering-adjacent issues, takes... effort (I'm looking at you, US Electoral College). Just because some countries fail to meet even this very low bar doesn't mean that we can't set the bar higher.
In a straightforward vote to determine the winner of a single office, the main thing standing in the way of getting a leader that best represents the interests of the electorate is tactical voting. Any vote with more than 2 options is open to tactical voting, but there are some forms of tactical voting that are more pathological than others. A bad voting method will provide perverse incentives that result in people that support a particular candidate voting for someone they support less, or not voting at all.
The really problematic issues that voting methods could have, that it would be good to avoid are the following:
Being a dictatorship
This one is obvious - if there is someone whose vote always determines the winner, it is de-facto a dictatorship, not a democracy, so this is a pretty undesirable quality
A voting method that avoids this is referred to as a "Non-dictatorship"
Permitting only one axis of satisfaction
Imagine an election between four candidates with the manifestos:
"Crush our enemies, save the environment"
"The best defence is a good offence, tax polluting industries"
"Avoid conflict, stop worrying about the climate"
"Get rid of the military, burn the forests"
Despite the presence of two very different issues, these four candidates are on a single axis from one extreme to the other
There is no party for non-interventionist environmentalists or for interventionist industrialists
A voting method that permits any combination of preferences is referred to as having "Unrestricted Domain"
Changing the winner when an additional unpopular candidate runs
Clearly if an additional candidate is very popular, they could win the election, but if the additional candidate isn't going to win, their presence in the election shouldn't change who does
A good example of this from the sporting world is the 1995 women's figure skating world championships, in which the performance of the fourth place finisher resulted in the competitors in second and third switching places!
This phenomenon also includes the "Spoiler Effect", in which a candidate splits the vote of the candidate that would have won, resulting in the second most popular candidate winning instead
A voting method that is unaffected by the presence of irrelevant candidates is said to have "Independence of Irrelevant Alternatives (IIA)"
Declaring a victor that voters unanimously rated worse than another
If all voters prefer candidate X over candidate Y, the voting method should not result in candidate Y doing better than candidate X
A voting method whose result always preserves unanimous preferences is referred to as "Pareto Efficient"
Reducing a candidate's performance when they get more votes
If the act of voting for a candidate, or ranking them higher causes them to perform less well, this is clearly a perverse incentive that could discourage people from voting honestly
Equally, being able to improve a candidate's chances by voting against them is a problematic tactic to encourage
Despite its simplicity, the Single Transferable Vote method can result in situations where this occurs
A voting method in which support will never harm a candidate's result is referred to as "Monotonic"
(Site note: there are criticisms of having IIA as a requirement of a voting method, insofar as it is in direct opposition the Majority Criterion (that if a candidate is the favourite of a majority of the electorate, then this candidate will necessarily win). Whilst the Majority Criterion sounds like an obviously desirable quality of a voting method, it is worth considering the issue of Tyrrany of the Majority alluded to earlier. A compromise candidate that is not the majority's absolute favourite, but that has the support of an even broader section of the electorate is generally going to be less partisan and more of a unifying force. This makes the Majority Criterion actually not such a "no-brainer".)
So, having decided on a very reasonable set of minimum requirements to have for a voting method, so that we avoid obvious failure modes and perverse incentives what are we left with?
Well... Not much actually! It turns out that it can be mathematically proven that it is impossible to design a ranked preference voting method that satisfies all of Non-dictatorship, Unrestricted Domain, IIA, Pareto Efficiency and Monotonicity. This is known as Arrow's Impossibility Theorem, and it is indeed most disappointing.
Cardinal Virtue
Do we now give up and go home? Is how we decide our leaders doomed to be hopelessly broken in some way? Not quite yet. There is a glimmer of hope in the previous paragraph where the statement of Arrow's Impossibility Theorem includes the words "ranked preference voting method".
A large number of voting methods involve people ranking the candidates in order of their preference, so they pick who their 1st choice is, who their 2nd choice is, and so on. You can't rank multiple candidates as 1st, even if you consider them indistinguishable. These are also known as "ordinal" voting methods, and for a long time, this was the default assumption when people were trying to find ways to improve how to reflect people's wishes through voting.
There is another way however - "cardinal" voting methods are ones in which you give candidates a score which doesn't have to be unique. Giving a higher score to a candidate means that you prefer them - simple! This change in approach means that Arrow's Impossibility Theorem no longer applies, which is a huge win.
So which voting methods does this leave us with? For the kind of single winner elections we are looking at here, there are a few alternatives:
Range Voting (or Score Voting) involves giving voters a range of scores that they can give to candidates - perhaps 0–4, 0–10 or even -100–100, then allowing voters to give all candidates a score in this range. These scores are then added up, and the highest scoring candidate wins. A good summary of Range Voting and its nuances can be found here.
Approval Voting is really just Range Voting with a range of 0–1. You can either approve of a candidate or not. This does inevitably reduce the amount of information a voter can give the voting system, but it has the advantage of being much easier and simpler to implement. You can use the same voting slips as are used for current "first past the post" elections, but people can put a cross in as many boxes as they want. There is in fact a charity in the US aimed at promoting Approval Voting, whose website has more information about its benefits.
Majority Judgment is similar to Range Voting but instead of summing the scores and picking the highest scoring candidate, the candidate with the highest median score wins instead. This has the effect of discounting extreme outliers, making certain types of tactical voting less effective, but with the cost of making the process slightly less simple and understandable.
[edit]
STAR Voting stands for Score Then Automatic Run-off. This is Score/Range voting in which all but the top two candidates are eliminated, then the winner is the candidate with the most ballots scoring them higher than their opponent. This method has demonstrated resistance to tactical voting in simulations, though the introduction of an automatic run-off actually results in this method still failing IIA.
Unfortunately for Majority Judgment and STAR, they both fail a couple of other very reasonable criteria that have not been mentioned yet, as they are not covered by Arrow's theorem:
They both fail the Participation criterion, which means that there are situations in which voters can do better by not voting. This is not quite as bad as non-monotonicity, but it is a very similar problem that could make the methods appear undemocratic.
They both also fail the Consistency criterion, which means that if the electorate is split into parts, even if all of the parts have the same winner, a different winner can be elected by the combined electorate. This could lead to some very confusing maps being produced that shake people’s faith in the legitimacy of their democracy.
[/edit]
Reliability
With all of these cardinal methods, it is still permissible to vote for a single candidate, if that is the only candidate you approve of. Equally, if you approve of all but one candidate you can vote for all but one (in the case of Approval Voting, this has the same effect as cancelling out one vote for that candidate). Anything between these two extremes is completely fine too, allowing you to not worry about "wasting a vote" on a small party that doesn't have much chance. This should allow people to vote with their hearts much more, reducing the stranglehold that two-party systems have over most "first past the post" democracies.
Of course, it is important to note that this doesn't completely remove tactical voting. In fact, Gibbard's Theorem states that there will always be possible scenarios in which tactical voting can be beneficial to voters, so cardinal voting methods are not immune. For example, Burr's Dilemma is a potential issue that could still arise if two quite similar candidates are also frontrunners, though there are hardly any examples of this occurring in practice. Large numbers of voters practicing tactical voting in a Burr's Dilemma type situation will break IIA, because even though voters' opinions shouldn't change, the tactics being used change depending on which candidates are running.
Range Voting and Approval Voting do however satisfy all of the conditions above when people vote honestly - Non-dictatorship, Unrestricted Domain, IIA, Pareto Efficiency, Monotonicity, Participation and Consistency. This means that you are never punished for participating (voting for your candidate can't hurt their chances), and the spoiler effect is avoided for minor candidates (there is no vote-splitting, unless the "spoiler" themself is a major contender, leading to Burr's Dilemma style tactics). This should reduce political polarisation by making voting for centrist parties more attractive, as well as increasing engagement by making voting for niche parties more attractive too.
All of this makes these methods significantly more reliable than most other voting methods for actually capturing the preferences of the populace. The graph below shows the hypothetical outcomes of 144 simulated elections, where the outcome is measured by the average satisfaction the electorate has with the election winner (known as the Social Utility Efficiency or Voter Satisfaction Efficiency):

(Side note: for Approval Voting, Range Voting and Majority Judgment to satisfy the IIA criterion, it is assumed that voters' individual scores themselves are also independent of irrelevant alternatives. This assumption implies that in an election with only two candidates some voters might vote for both (or neither), which would be a vote that had no effect. I am inclined to think that this is completely reasonable, after all plenty of people currently choose not to vote because they don't approve of any of the parties. Further to this, in the case of only two candidates, most of the issues that plague voting methods are avoided anyway, and many different methods become equivalent to each other with only two candidates in the running. Finally, part of the benefit of these particular voting methods is that they encourage more than two candidates to run, so this situation should not be the norm.)
Recommendation
Of the cardinal voting methods discussed, I am personally inclined towards Approval Voting for these purposes, due to its greater simplicity and familiarity when compared to current ballot papers. Nicky Case's website has a brilliant, interactive introduction to voting methods, the issues with ranked voting and the benefits of Approval Voting. Even if you are already quite familiar with the issues discussed here, I highly recommend checking it out.